Prime and Weapons Balance in 14.1
- May 14
- 10 min read
Check details on the latest balance changes in the update 14.1.

In the update 14.1 some balance changes have been provided for both Primes and weapons.
The main goal was to make the system more balanced in terms of damage and stats depending on the Primes and weapons levels.
These changes will be relevant with the release of version 14.1 on May 14th, 2026.
PRIME CHANGES
Attackers
Shock
Base health increased from 1000 to 1250
Base armor increased from 1000 to 1250
Base rocket damage incerased from 200 to 250
Robotron base health increased from 2150 to 2690
Robortron base damage increased from 1450 to 1815
Mine base damage increased from 285 to 360
Quarterback
Base health increased from 1550 to 1937
Base armor increased from 1550 to 1937
Ultimate skill base damage per shot increased from 108 to 155
Blast
Base health increased from 2350 to 2937
Base armor increased from 2350 to 2937
Base grenade damage increased from 1703 to 2115
Base cluster damage increased from 845 to 1057
Base rocket damage increased from 3289 to 4112
Jumper
Base health increased from 3500 to 4375
Base armor increased from 3500 to 4375
Base Gravity Strike damage increased from 1277 to 1610
Base Exo-Quake damage increased from 1820 to 2275
Robee
Base health increased from 3500 to 4375
Base armor increased from 3500 to 4375
Base molotov damage increased from 805 to 1015
Base Plasma explosion damage increased from 437 to 542
Base Plasma Gun damage decreased from 1470 to 1295
Defenders
Vityaz:
Base health increased from 1000 to 1250
Base armor increased from 1000 to 1250
Base explistion damage increased from 500 to 625
Base armor while flying increased from 500 to 625
Base landing damage increased from 500 to 625
Sentry
Base health increased from 1550 to 1937
Base armor increased from 1550 to 1937
Energy Dome base health increased from 2790 to 3487
Turret base health increased from 10850 to 13562
Turret base damage increased from 387 to 488
Poison
Base health increased from 2350 to 2937
Base armor increased from 2350 to 2937
Base mine damage increased from 517 to 646
Base toxin damage increased from 164 to 211
Base smoke damage increased from 141 to 176
Pyro
Base health increased from 3500 to 4375
Base armor increased from 3500 to 4375
Base Firewall damage increased from 1102 to 1400
Base Firewall debuff damage increased from 945 to 1190
Base Barrier debuff damage increased from 525 to 665
Hunter
Base health increased from 3500 to 4375
Base armor increased from 3500 to 4375
Base trap explosion damage increased from 2502 to 4812
Base arrow damage increased from 6300 to 8312
Specialists
Vision:
Base health increased from 1000 to 1250
Base armor increased from 1000 to 1250
Thunder
Base health increased from 1550 to 1937
Base armor increased from 1550 to 1937
Spear base explosion damage increased from 1007 to 1240
Lightning base damage increased from 999 to 1240
Isotope
Base health increased from 2350 to 2937
Base armor increased from 2350 to 2937
Base explosion damage increased from 4935 to 6109
Glitch
Base health increased from 3500 to 4375
Base armor increased from 3500 to 4375
Base EMP damage increased from 525 to 665
Glitch
Base health increased from 3500 to 4375
Base armor increased from 3500 to 4375
Base Astral explosion damage increased from 1400 to 1750
WEAPON CHANGES
Assault Rifles
MK16
Base damage increased from 285 to 290
Base fire rate decreased from 61 to 60
Base accuracy decreased from 41 to 38
Base mobility increased from 51 to 54
F1
Base damage decreased from 620 to 589
Base fire rate increased from 47 to 50
Base control decreased from 48 to 47
Base accuracy increased from 30 to 31
Base mobility increased from 52 to 55
F2-M
Base damage decreased from 951 to 928
Base fire rate increased from 47 to 51
Base control decreased from 49 to 48
Base mobility increased from 52 to 55
FAR-8
Base damage increased from 669 to 740
Base fire rate decreased from 64 to 59
Base accuracy decreased from 50 to 36
J36
Base damage decreased from 669 to 658
Base fire rate increased from 60 to 64
Base accuracy decreased from 40 to 38
Base mobility increased from 52 to 55
SKR
Base damage increased from 681 to 716
Base fire rate increased from 59 to 61
Base accuracy decreased from 38 to 36
Base mobility increased from 52 to 55
VK-12
Base damage increased from 716 to 728
Base fire rate increased from 59 to 62
Base accuracy increased from 29 to 30
Base mobility increased from 52 to 56
A3
Base fire rate increased from 52 to 53
Base mobility increased from 53 to 54
Apex
Base damage increased from 1057 to 1225
Base fire rate decreased from 59 to 57
Base mobility increased from 52 to 55
Arcane
Base damage increased from 1067 to 1102
Base fire rate decreased from 61 to 60
Base control decreased from 63 to 62
Base mobility increased from 52 to 55
Deadlock
Base damage increased from 1470 to 1680
Base fire rate decreased from 54 to 53
Base accuracy decreased from 77 to 67
Base mobility increased from 51 to 56
MK4
Base damage increased from 997 to 1067
Base fire rate increased from 62 to 65
Base mobility increased from 51 to 55
VK-15
Base damage decreased from 1120 to 1102
Base control decreased from 62 to 61
Base accuracy decreased from 38 to 37
Base mobility increased from 52 to 55
X2000
Base damage increased from 980 to 1032
Base fire rate increased from 61 to 64
Base accuracy increased from 38 to 40
Base mobility increased from 52 to 56
SMGs
MR5 Compact
Base damage increased from 250 to 260
Base fire rate decreased from 75 to 70
Base control decreased from 61 to 60
Base accuracy decreased from 42 to 39
Base mobility increased from 61 to 63
EZI
Base damage increased from 372 to 379
Base fire rate increased from 77 to 82
Base accuracy decreased from 40 to 38
Base mobility increased from 62 to 66
MRX
Base damage increased from 379 to 387
Base fire rate increased from 70 to 75
Base control increased from 61 to 62
Base accuracy decreased from 41 to 39
Base mobility increased from 60 to 64
MR-7
Base damage increased from 575 to 587
Base fire rate decreased from 79 to 77
Base accuracy increased from 41 to 44
Base mobility increased from 61 to 65
MR5
Base fire rate increased from 69 to 74
Base accuracy decreased from 43 to 40
Base mobility increased from 61 to 66
MR5A
Base fire rate increased from 76 to 77
Base accuracy decreased from 44 to 41
Base mobility increased from 60 to 65
A3 SMG
Base fire rate decreased from 79 to 77
Base control decreased from 62 to 61
Base accuracy decreased from 47 to 44
Base mobility increased from 60 to 65
MR-U
Base fire rate decreased from 76 to 71
Base control decreased from 62 to 61
Base accuracy decreased from 47 to 44
Base mobility increased from 60 to 62
MR-U
Base fire rate decreased from 81 to 79
Base control decreased from 62 to 61
Base accuracy decreased from 44 to 41
Base mobility increased from 61 to 65
EZI
Base damage increased from 910 to 962
Base fire rate increased from 77 to 82
Base control decreased from 61 to 60
Base accuracy decreased from 41 to 39
Base mobility increased from 61 to 65
Victory
Base fire rate increased from 80 to 84
Base control decreased from 62 to 61
Base accuracy decreased from 45 to 42
Base mobility increased from 61 to 66
Machineguns
CMG
Base damage increased from 275 to 280
Base fire rate decreased from 82 to 81
Base control decreased from 43 to 42
Base accuracy increased from 24 to 25
Base mobility increased from 19 to 22
MG-5
Base damage increased from 666 to 759
Base fire rate increased from 45 to 51
Base accuracy decreased from 52 to 50
Base mobility increased from 31 to 32
PKA
Base damage increased from 472 to 496
Base fire rate increased from 68 to 71
Base control decreased from 63 to 62
MG60
Base fire rate increased from 70 to 73
Base control decreased from 63 to 62
MGC-4
Base fire rate decreased from 84 to 80
Base accuracy increased from 15 to 18
PKR
Base damage increased from 468 to 728
Base fire rate increased from 70 to 73
Base control decreased from 63 to 62
VKP-16
Base fire rate increased from 44 to 52
Base control decreased from 63 to 62
Base accuracy decreased from 51 to 50
Base mobility increased from 31 to 32
MG Reaper
Base damage increased from 752 to 786
Base fire rate increased from 84 to 86
Base accuracy increased from 19 to 21
Base mobility increased from 12 to 13
MG249
Base damage increased from 945 to 980
Base fire rate decreased from 83 to 82
Base control increased from 60 to 62
Base accuracy decreased from 17 to 10
MG27
Base accuracy increased from 51 to 52
Base mobility increased from 31 to 33
MG60M
Base fire rate increased from 74 to 75
Base control decreased from 63 to 62
Base accuracy increased from 31 to 32
Seraph
Base damage increased from 945 to 947
Base fire rate increased from 83 to 84
Base control decreased from 61 to 62
Base accuracy decreased from 19 to 23
Sniper Rifles
Scout
Base fire rate decreased from 24 to 23
Base control decreased from 34 to 33
Base accuracy decreased from 46 to 43
Base mobility increased from 42 to 43
TGT
Base control decreased from 34 to 33
Base accuracy decreased from 47 to 43
Base mobility increased from 38 to 40
DMR-25
Base damage increased from 1997 to 2232
Base fire rate decreased from 31 to 29
Base accuracy increased from 32 to 33
Base mobility increased from 23 to 25
Hellcat
Base damage decreased from 7284 to 5875
Base fire rate decreased from 22 to 21
Base control decreased from 40 to 39
MS24
Base control decreased from 33 to 32
Base accuracy decreased from 49 to 45
Base mobility increased from 38 to 40
Ultimate
Base fire rate decreased from 25 to 24
Base control decreased from 33 to 32
Base accuracy decreased from 52 to 48
Base mobility increased from 42 to 44
ARM
Base damage decreased from 10850 to 8750
Base fire rate decreased from 22 to 21
Base control decreased from 37 to 36
Base mobility decreased from 22 to 21
Blade
Base fire rate decreased from 33 to 28
Base control decreased from 42 to 41
Base accuracy increased from 32 to 33
Base mobility decreased from 22 to 20
Interceptor
Base damage decreased from 10850 to 8750
Base fire rate decreased from 22 to 21
Base control decreased from 39 to 38
Base mobility decreased from 22 to 21
J28
Base damage increased from 2975 to 3150
Base fire rate increased from 32 to 33
Base control decreased from 41 to 40
Base accuracy increased from 32 to 33
Base mobility decreased from 23 to 22
MKE14
Base damage decreased from 3150 to 3080
Base fire rate decreased from 33 to 31
Base control decreased from 42 to 41
Shotguns
Super SG
Base damage increased from 1560 to 1680
Base fire rate increased from 25 to 27
Base control decreased from 25 to 24
Base accuracy increased from 34 to 36
Base mobility decreased from 64 to 51
KGS
Base damage increased from 3068 to 3813
Base control decreased from 32 to 31
Base accuracy decreased from 44 to 43
Base mobility decreased from 69 to 55
PASS-12
Base damage increased from 2790 to 3146
Base control decreased from 45 to 44
Base mobility decreased from 69 to 56
Hammer 12
Base damage increased from 3759 to 5169
Base fire rate decreased from 27 to 26
Base control decreased from 16 to 15
Base accuracy increased from 36 to 38
Base mobility increased from 60 to 62
SG500
Base damage increased from 5287 to 5640
Base control decreased from 43 to 42
Base mobility increased from 72 to 59
SG60
Base damage increased from 2820 to 3571
Base control decreased from 14 to 13
Base accuracy increased from 40 to 41
Base mobility increased from 51 to 53
Star Tactical
Base damage increased from 7520 to 5875
Base fire rate decreased from 24 to 22
Base control decreased from 45 to 44
Base accuracy decreased from 45 to 44
Base mobility decreased from 76 to 65
TACT-15
Base damage increased from 4371 to 4512
Base control decreased from 47 to 46
Base mobility decreased from 69 to 55
Genesis
Base damage increased from 5320 to 5600
Base fire rate increased from 29 to 30
Base control decreased from 15 to 14
Base accuracy decreased from 43 to 42
Base mobility increased from 61 to 65
PFG-9000
Base fire rate decreased from 26 to 25
Base control decreased from 14 to 13
Base accuracy decreased from 43 to 42
Base mobility decreased from 70 to 57
SG870
Base damage decreased from 11200 to 8750
Base fire rate decreased from 24 to 23
Base control decreased from 44 to 43
Base accuracy decreased from 46 to 45
Base mobility decreased from 76 to 66
Handguns
Oxen
Base fire rate increased from 24 to 25
Base control decreased from 52 to 51
Base accuracy increased from 61 to 56
Base mobility decreased from 85 to 77
G71
Base fire rate decreased from 38 to 36
Base accuracy decreased from 79 to 70
Base mobility increased from 80 to 85
P1
Base fire rate decreased from 40 to 37
Base accuracy decreased from 84 to 74
Base mobility increased from 80 to 85
Krueger M-XIII
Base damage increased from 1116 to 1410
Base fire rate decreased from 35 to 34
Base control decreased from 50 to 49
Base accuracy decreased from 71 to 64
Base mobility increased from 79 to 84
AG-10
Base damage increased from 1400 to 1575
Base fire rate decreased from 48 to 46
Base control decreased from 45 to 44
Base accuracy decreased from 65 to 59
Base mobility increased from 65 to 69
Hawk
Base damage decreased from 3325 to 2905
Base fire rate decreased from 28 to 27
Base control decreased from 51 to 50
Base accuracy decreased from 65 to 60
Base mobility increased from 66 to 70
Magnus
Base fire rate decreased from 26 to 24
Base accuracy decreased from 70 to 64
Base mobility decreased from 55 to 46
PDG
Base fire rate decreased from 41 to 40
Base accuracy decreased from 84 to 74
Base mobility increased from 80 to 85
Preacher
Base damage decreased from 7980 to 7000
Base fire rate decreased from 22 to 23
Base control decreased from 43 to 42
Base accuracy decreased from 52 to 51
Base mobility increased from 82 to 71
We welcome your feedback on the latest ballance changes to Battle Prime. You can share it on our official social media, as well as official Support.


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