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Patсh Notes — January 14, 2026

  • Battle Prime
  • 6 days ago
  • 4 min read

Updated: 5 days ago

Check details on the latest in-game changes.



Hello! This is the Battle Prime team. We have prepared a system update with various gameplay changes and improvements.


Check the details below.


GAMEPLAY CHANGES


We have provided some gameplay balance changes for both Primes and weapons based on the received data and players feedback.


Prime Balance


Several changes and improvements of stats, AoE ability, as well as Drones have been provided.


Balance changes:

  • Drone HP doubled: from 5000 to 10 000

  • AoE charge time has been decreased by 10%


From now, abilities that provide damage do not have additional damage enhancement per level up after level 40. For example:

Up to level 40 for each level up of Blast you increase his HP, AP, and abilities damage. After level 40 (from level 41 till 50) you only increase his HP and AP.

This will help to reduce the influence of such abilities over weapons in high-rank battles.


Weapon Balance


Also, we have provided some weapon changes, including base damage rebalance, some knife adjustments, etc.


From now, knife's damage will depend on Prime's level and will increase with each level of Prime.


An issue that affects the correct display of summary stats of weapons (Damage, Fire Rate, Control, Accuracy, and Mobility) has been fixed — now it should be updated and correct.


Balance changes:


  • Assault rifles

    • F1 — base damage increased from 335 to 400

    • F2-M — base damage increased from 335 to 405

    • VK-15 — base damage decreased from 350 to 320

    • A3 — base damage increased from 335 to 400

  • SMG

    • SMG-10 — base damage increased from 240 to 260

    • MR5 COMPACT — base damage increased from 210 to 250

    • MR5 — base damage increased from 240 to 280

    • MR-U — base damage increased from 250 to 290

    • VICTORY — base damage increased from 240 to 250

  • Shotguns

    • SG500 — base pellet damage increased from 165 to 225

    • SG870 — base pellet damage increased from 200 to 320

    • PASS-12 — base pellet damage increased from 85 to 150

    • SG60 — base pellet damage decreased from 170 to 150

    • STAR TACTICAL — base pellet damage increased from 205 to 320

    • SUPER SG — base pellet damage increased from 175 to 195

    • KGS — base pellet damage increased from 95 to 165

    • HAMMER-12 — base pellet damage decreased from 210 to 200

    • TACT-15 — base pellet damage increased from 85 to 155

    • PFG-9000 — base pellet damage decreased from 190 to 170

  • Sniper rifles

    • Scout:

      • base damage increased from 1650 to 2100

      • damage head factor decreased from 1.8 to 1.2

    • Ultimate:

      • base damage increased from 1700 to 2200

      • damage head factor decreased from 1.8 to 1.2

    • DMR-25 — base damage increased from 735 to 850

    • MKE14:

      • base damage increased from 690 to 900

      • damage head factor increased from 1.2 to 1.5

    • TGT:

      • base damage increased from 1650 to 2100

      • damage head factor decreased from 2 to 1.2

    • M24:

      • base damage increased from 1650 to 2100

      • damage head factor decreased from 2 to 1.2

    • HELLCAT — damage head factor increased from 1.2 to 2

    • J28:

      • base damage increased from 825 to 850

      • damage head factor decreased from 1.2 to 1.5

    • BLADE — base damage decreased from 1285 to 1100

  • Handguns

    • Preacher — the recoil has been slightly improved.


PROGRESSION CHANGES


Also, we have provided some progression changes.


Level Up and Rank Up Cost


The price of level up in BattleCoins has been changed for all rare, epic, and legendary weapons and Primes to make it more consistent. For example:

The price in BattleCoins of level 35 now will be the same for rare, epic, and legendary weapon. Still, the amount of Blueprints needed for level up will be different.

The price in PrimeCoins of common, rare, and epic Tokens has been slightly increased.


Black Market Changes


Each container now has a guaranteed drop of 4 rewards:

  • Drone Blueprints

  • BattleCoins

  • Prime Blueprints or Tokens

  • Weapon Blueprints or Tokens


However, the amount of Drone Blueprints and BattleCoins drop might differ.



Common Container includes:

  • from 10 to 100 Drone Blueprints

  • from 25 000 to 250 000 BattleCoins

  • 30 Prime Blueprints or 20 Prime Tokens

  • 30 weapon Blueprints or 30 weapon Tokens


Rare Container includes:

  • from 50 to 2000 Drone Blueprints

  • from 50 000 to 500 000 BattleCoins

  • 70 Prime Blueprints or from 10 to 20 Prime Tokens

  • 90 weapon Blueprints or 30 weapon Tokens


Epic Container includes:

  • from 100 to 4000 Drone Blueprints

  • from 100 000 to 1 000 000 BattleCoins

  • 140 Prime Blueprints or from 10 to 20 Prime Tokens

  • 150 weapon Blueprints or 30 weapon Tokens


Also:

  • The price in PrimeCoins for Epic Keys (needed to open Epic Container) has been decreased from 400 to 300 PrimeCoins.

  • The price of Black Market Grant Event tickets has returned to it's prior price.


Battle & Victory Battlepacks


The amount of Blueprints in Battlepacks has been slightly decreased to make it more consistent with the updated Black Market containers drops.


SYSTEM CHANGES


An issue with showing of Global Leaderboard rewards for season in Local Leaderboards has been fixed.


Several sever and client crashes has been fixed.


The AoE Ability, Fast Knife Skill, and Drone summon has been added to gamepad. The updated layout:




We welcome your feedback on the latest changes to Battle Prime. You can share it on our official social media, as well as in the official Discord.



 
 
 

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